Monday, 28 May, 2007 Technology

World's First 4D CAVEman to Help Treat Various Diseases


The first object-oriented computer model of a human body was developed by scientists at the University of Calgary. Scientists that created the 4D human atlas named it CAVEman. With the help of translation of medical and genomic data into 4D images the computer model of human body allows scientists to make their experiments more accurately having a clearer inside view.

The 4D human atlas is located in the CAVE, which represents a virtual reality room. The cube-shaped room is also called "research Holodeck." Inside it the projectors from three walls and the floor below allow the human model to float in space.

The project of creating a 4D computer model of a human body has its roots in a small company in Red Deer, Alberta. Brenda Grosenick, co-owner of Kasterstener Inc. mentioned that the initial goal of the company was to design computer models so they could be used for massage therapy training program. As soon as the company showed its project to the University of Calgary the two found themselves working together on further development of the model.

The human body computer model is created according to the basic anatomy books. The graphic artist transformed the main systems and organs of a human body into animated images and then converted them into Java 3DTM. Thus the 4D human atlas was bought to life inside the CAVE environment. The virtual body can be sized at any scale and at the same time scientists are able to display at any time all or just several components of the CAVEman.

The 4D computer model of a human body is developed to help scientists in the investigation of genetics of different diseases and new ways to treat them.

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